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Post by killerinstinct on Nov 4, 2007 3:57:29 GMT -5
You're welcome.
Okay, almost done checking. SD, your character seems fine now. I don't think you need much modifications.
Wulfi, I hadn't noticed that spell of yours. That ghost thing bothers me, a lot.
And vampire or no, having enhanced speed and strength? I don't know, Foxxi. Even if your character is really strong by nature, you should reduce his abilities for this tournament. I know I did this to my own character.
EDIT: Also, I don't think it's necessary that either SD or I add a new character. Unless you're planning something, DoD.
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Post by Admin on Nov 4, 2007 9:18:09 GMT -5
Edited Lillianas weaponry. Not a big change, but it should get approval...
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Post by Griffin on Nov 4, 2007 10:55:29 GMT -5
@ki: I said that because I figured he would be too lazy and we'd have an odd number. Thank you for checking everything too. Also, concerning Kaitai's ghost spell, it's that level 4 thingy, so it's very difficult for Kaitai. It IS still pretty damn powerful. @st: Approved. @sd: Approved. @tokam: Thank you for the concern. Wulfi: See KI's note. Reduce ghost power some. ♠ Foxxi ♠: I must comply with KI, although I know you can keep it in check. Lower the stats some.
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Post by killerinstinct on Nov 4, 2007 11:40:14 GMT -5
You're welcome. And even if it's a level 4 spell, it's still powerful, and can be considered borderlining godmodding. Also, the number now isn't odd, so I don't think there's a need to add another character. There are currently 12 participants; that would make 6 battles.
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Post by Griffin on Nov 4, 2007 12:41:00 GMT -5
Right. I said that before SD said he would edit, so I was assuming SD wasn't participating. Hence the odd number.
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Post by shadowdeath on Nov 4, 2007 12:43:49 GMT -5
Lol,
12 6 3 <<< Odd number!
Better have something cool up your sleeve DoD.
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Post by Griffin on Nov 4, 2007 12:53:36 GMT -5
Like a knife?
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Post by killerinstinct on Nov 4, 2007 12:54:26 GMT -5
Well it seems everything's fine now. Why not close the sign-ups and work on the bracket? I'm starting to get impatient
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Post by Griffin on Nov 4, 2007 13:00:13 GMT -5
Aye aye.
Sign-ups CLOSED!!
Exception: Wulfi and Foxxi must change their profiles as mentioned above before Round One will commence.
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Post by shadowdeath on Nov 4, 2007 13:08:01 GMT -5
Now you have to join SC tourney DoD.
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Post by Will on Nov 5, 2007 20:03:18 GMT -5
Wow. I was like two seconds away from completing my application and then something else turns up. -_-
Effin' A!
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Post by shadowdeath on Nov 5, 2007 20:05:54 GMT -5
Lol DoD can add you as a secret character.
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Post by Admin on Nov 5, 2007 20:09:39 GMT -5
Post it anyway incase DoD decides to stretch rules for you.
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Post by Will on Nov 5, 2007 20:19:42 GMT -5
Alright, alright. *sends DoD letter about threatening his life*
Name: Karanu Isagari (Better bring out my best if I'm returning to the whole fighting thing)
“Class”: Holy Knight
Age: 25 (He's aged a bit.)
Basic Appearance (including armor): Karanu is a 6'1 caucasian male with shaggy blood red hair spilling over his blue eyes. Behind him, angel wings (that have been trimmed by Griffin =P), shoot out of his back. His armor is chained and enchanted, and is made of silver, with encrested jewels traveling throughout the chains. He has one cross earring, as well as a cross on his necklace.
Weaponry:
Excalibur - His right-handed sword. Karanu used to be a high-ranking officer in the Glass Feathered Battalion (Gametalk), led by Lord Altan. Upon its defeat and disbandment, Altan, retiring from major Role-Playing, gave Karanu his prized sword. About three-and-a-half feet in length, its double-blade is black with golden designs travelling throughout it. It seems to slightly glow as it has a chain with Karanu's Glass Feather attatched to it.
Sufferthorn - A dagger that is sheathed at his side, just in case. A foot in length, and is curved and jagged. Its blade is colored a light shade of red.
Spells:
Gleam of Dawn - Focuses the sunlight onto Karanu's opponent, causing minor damage for a period of time.
Guardian of the Gate - A summon spell. Karanu is able to summon a horseback knight, fully glowing and possessing a broadsword and shield to fight at his side for two minutes. After that, the Guardian cannot be summoned for a whole two days.
Holy Flare - A last-resort spell. Also banned by the archmages of God's Kingdom, Karanu stumbled upon this spell in the cave behind the Waterfall of Light Chaos. Calling intense heat, rage, and fire from all of heaven, Earth, and hell, Karanu releases this negative energy in all directions. Its flames travel randomly. After the duration of this spell, Karanu is drained of most energy and life.
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Post by Griffin on Nov 5, 2007 22:06:11 GMT -5
Sorry mate. Sign-ups closed. Just need Wulfi and Foxxi's modifications.
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Post by shadowdeath on Nov 5, 2007 22:38:34 GMT -5
Karanu if you REALLY REALLY want to join I'll let you switch with me.
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Post by Griffin on Nov 6, 2007 7:01:06 GMT -5
No, you won't.
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Post by shadowdeath on Nov 6, 2007 15:36:53 GMT -5
I guess I can't. Sorry man.
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Post by Wulfi on Nov 6, 2007 17:06:39 GMT -5
You're welcome. Okay, almost done checking. SD, your character seems fine now. I don't think you need much modifications. Wulfi, I hadn't noticed that spell of yours. That ghost thing bothers me, a lot. And vampire or no, having enhanced speed and strength? I don't know, Foxxi. Even if your character is really strong by nature, you should reduce his abilities for this tournament. I know I did this to my own character. EDIT: Also, I don't think it's necessary that either SD or I add a new character. Unless you're planning something, DoD. Ghost is actually really hard for him to use, so you shouldn't expect him to use it; if he does, he'll be running into everything because he's not used to the technique yet. I suppose we could give him a suppressor or something before the match (have Arata slip it into his drink XD) to slow him down some, but he'll still be pretty fast and quite powerful, just not as... non-human as he would like. If you want his stats lower, he's out. He's a feisty little bastard and won't stand for his best skills being decreased (hence, we slip him a mickey). We'd like to keep our heads (in other words, try not to anger the vampy further >_>). Better, ne?
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Post by Griffin on Nov 6, 2007 17:43:20 GMT -5
Just make the changes.
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TOKAM
Member
Heir of Breath
Posts: 314
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Post by TOKAM on Nov 6, 2007 17:50:48 GMT -5
Going by that logic, I should have given Arc and Cirra all of their Ascended-level powers - Flight, enhanced speed and strength, lightning fast reflexes, and in Cirra's case, possession - because really, why would angelic demigods be any more likely to accept a voluntary power downgrade than Kaitai? Sometimes we have to make allowances and sacrifices so that things are balanced and fair for every party involved.
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Post by killerinstinct on Nov 6, 2007 18:17:28 GMT -5
You're welcome. Okay, almost done checking. SD, your character seems fine now. I don't think you need much modifications. Wulfi, I hadn't noticed that spell of yours. That ghost thing bothers me, a lot. And vampire or no, having enhanced speed and strength? I don't know, Foxxi. Even if your character is really strong by nature, you should reduce his abilities for this tournament. I know I did this to my own character. EDIT: Also, I don't think it's necessary that either SD or I add a new character. Unless you're planning something, DoD. Ghost is actually really hard for him to use, so you shouldn't expect him to use it; if he does, he'll be running into everything because he's not used to the technique yet. I suppose we could give him a suppressor or something before the match (have Arata slip it into his drink XD) to slow him down some, but he'll still be pretty fast and quite powerful, just not as... non-human as he would like. If you want his stats lower, he's out. He's a feisty little bastard and won't stand for his best skills being decreased (hence, we slip him a mickey). We'd like to keep our heads (in other words, try not to anger the vampy further >_>). Better, ne? I should let Xavier be the Lord of Death he is, then, instead of reducing him to a mere mortal. I'm sorry, Wulfi (and Foxxi), but if Dorian doesn't have his abilities reduced, then... Well, I don't know. But we can't let him keep his super speed & strength; he overpowers his opponent with both speed and strength. What chances does his opponent have for winning? Very low, I believe. btw, TOKAM; it's Dorian we're talking about (the vampire; Foxxi's character), not Kaitai.
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TOKAM
Member
Heir of Breath
Posts: 314
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Post by TOKAM on Nov 6, 2007 20:41:30 GMT -5
Point still stands, even though I goofed on the name. Honestly meant to say Dorian. Saw who was talking, knew in my head that she wasn't talking about her character, and still used the wrong name... eh. Whatever.
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Post by Wulfi on Nov 7, 2007 16:01:52 GMT -5
As I said before, we give him a suppressor. At least let him fight until the second round. He'll be like a human with great speed and strength, but nothing too godly. I honestly don't see anything to worry about, because his accuracy will be shitty. He'll have trouble hitting a walking target even, because of the after effects of the dose Arata'll slip him.
I'll edit now, I suppose. He's not godly or anything, so just let him stay. We've already had to get rid of his nearly unbreakable skin and lightning reflexes (damn vampires, being so perfect...).
EDIT: Done.
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Post by shadowdeath on Nov 7, 2007 16:55:49 GMT -5
LOLZ SUNLIGHT.
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Post by killerinstinct on Nov 7, 2007 19:08:07 GMT -5
Eh. I guess it's fine. What say you, Griffin?
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Post by Griffin on Nov 7, 2007 19:27:30 GMT -5
Mmm. Just keep it in check. Reminder of the "no mercy" godmodding policy.
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Post by Wulfi on Nov 8, 2007 19:39:04 GMT -5
They shine in the sunlight, not burn. We took the description for vampires from the Twilight series. And Griffy, STFU, me no god-mod because me hates that. Same for twintwin. XP
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Post by killerinstinct on Nov 10, 2007 12:08:12 GMT -5
Soooo, when will this start?
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Post by Griffin on Nov 10, 2007 13:37:00 GMT -5
XD
On it.
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